Minimalist Warfare
solo
At the start of the game, you can choose from three colors: Red, Blue, and Yellow.
- Red represents the most basic protagonist.
- Blue represents a faster speed with lower health.
- Yellow represents more powerful bullets, higher health, and lower movement speed.
During the game, you will encounter various types of monsters:
- Basic Monsters: They will only chase you.
- Ranged Monsters: They have lower movement speed and possess ranged attack abilities.
- Fast Monsters: They have lower health and higher movement speed. They are fragile and can be easily defeated with a single hit.
Throughout the game, reward items will continuously spawn, which you need to destroy with your bullets:
- Relic Chests: These can be opened to enter a selection interface where you can obtain relics.
- Supply Crates: These will restore a small amount of your health.
This item can only exist once in the game, but it respawns very quickly.
The game can be played indefinitely, and the top right corner of the screen will keep track of the number of monsters you have killed.
Controls
Keyboard Arrow keys:
WASD----->Player move
left mouse button----->Player attack/UI interaction
[ESC]---->options
GGD:https://docs.google.com/document/d/1MhzAEKLe5qjj1ved0gsHM1z-cCjs16UUC0I41DqDm_A/...
Status | In development |
Platforms | HTML5 |
Author | OK chen |
Genre | Action |
Made with | Godot |
Comments
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Well done! This is a clean cut project.
thank you╭(′▽`)╭(′▽`)╯
cute and fun game that has a lot of charm. plays really well. :)
thank youվ'ᴗ' ի
Love shooters. Very juicy with the sounds and shake and so on. Liked the enemies that were still until you moved.
Thank you for playing ୧⍢⃝୨
Damn!! That got intense!! I loved it. Some text on power up were a bit hard to read though.
haha,thank you, I will change the text after Jam ends
Very fun! I like the effects you used
Thank you, your game is very interesting